Senin, 06 Februari 2012

Trine 2 Walkthrough

The Story Begins You start as the snoozing Amadeus. When you awaken, head to the right and notice the on-screen instructions to learn your controls. Jump to clear an obstacle, then use the bubble to grab the orb and slide down the hill, where you’ll be taught to use your magic to levitate objects. Clear the boulder, then use your next magic skill, that of creating a box, to retrieve the orbs above you. Use one to reach the orb above you, then push it to the right to reach the next ledge. Then conjur another box to leap to the left and retrieve the third orb. Push the box to the right to reach the final orb before moving on. Conjur a...

Rabu, 01 Februari 2012

Anomaly: Warzone Earth walkthrough

Anomaly: Warzone Earth is a reverse tower defense game by 11 bit studios By reverse TD, you direct "creeps" and navigate through various types of tower setups. As your "creeps" destroy enemy towers, you gain money which can be used to upgrade your units and buy additional units. Your commander or hero have special abilities and is free to wander away from the set route. I beat the game recently, and I have to say it was a lot of fun. ============================================================================== About the Author: This is my second time writing a faq. First one is on gyromancer. I think I like writing faqs for smaller...

Senin, 30 Januari 2012

Dark Souls Review: X360

There are some things that only videogames can do. For me, Dark Souls' predecessor Demon's Souls was emblematic of all of them. Where most games do their best to be something else – to tell a story like a novel, to impress with cinematic techniques like a film – Demon's Souls is pure game, a complete and darkly fascinating vision that makes no concessions to the modern conception of how games should be. Instead, it was an exploration of how games could be; how bleak, how twisted, how focused and – most famously – how challenging. Most developers take pains to protect you from failure. FROM Software turns it into an artform. Dark Souls is the...

Final Fantasy XIII-2 Review

"Linear." A word hurled at the original Final Fantasy XIII without relent, and rightly so. The game funneled players down a hallway for more than 20 hours while it told a provocative story of defying the gods. No matter how you felt about its battle system, you still had precious little to explore. When word of a sequel spread, the fear of that linearity persisted. But it seems the developers at Square-Enix wanted nothing more than to prove the gaming populace wrong with the same level of defiance Lightning and her friends showed the gods. Final Fantasy XIII-2 showers you with choice and branching paths. The battle system functions faster and...

Kamis, 26 Januari 2012

RED FACTION: ARMAGEDDON (PS3) FAQ/Walkthrough

This guide may only be hosted at IGN FAQs. Posting permission will not be granted to any other site. I ask anyone who finds this file anywhere other than IGN to please let me know. ____________________________________________________________________________ __________________________________________________________________________ ( Table of Contents ) ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ I. Game Mechanics [01] - Controls [01-01] II. Walkthrough ...

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